Witcher 3 Remastered Remastered Timeline and Patch Map
From the August 25 gamescom reveal to the 2027 expansion and the Witcher 4 target in 2028.
The Witcher 3 is not done. CD PROJEKT RED used gamescom Opening Night Live on August 25, 2026 to put four dates on the same board: a remaster that launches September 29, 2026, a paid expansion in 2027, and a sequel still targeting 2028. This hub is the timeline, not a patch-notes dump from a client that is still in the future. Use the four child pages for the feature list, the older expansions, the 2027 teaser, and the store matrix. Use How to Upgrade when you actually need store-by-store clicks. Use the Tools Hub when you need to know whether your PC survives DirectX 12.
The remaster is a collaboration with Yigsoft. The expansion, Songs of the Past, is a collaboration with Fool’s Theory. Those are different teams, different SKUs, and different calendars. Do not treat a Remastered free upgrade as if it included the 2027 story. Do not treat a Battle.net Diablo IV skin as if it replaced Hearts of Stone. The only thing that already changed in August is the two existing expansions: owners gained Hearts of Stone and Blood and Wine at no extra cost on August 25, 2026.
The timeline, in order
August 25, 2026 — announcement. Geoff Keighley hosted the Opening Night Live reveal. CDPR showed The Witcher 3: Wild Hunt — Remastered and the first proper teaser for Songs of the Past. The same day, base-game owners received the two older expansions in their libraries (digital) or as a store claim (disc). That grant is separate from the September client.
September 29, 2026 — Remastered. Free upgrade for existing owners on GOG, Steam, Epic, PlayStation 5, and Xbox. Switch 1 owners claim a Switch 2 native version. Battle.net is a debut store. The feature list lives on What’s New: enhanced combat, traversal, Signs FX, mount handling, monster behaviors, skill tree revamp, transmog, finishers, an expanded photo mode, looting and herb gathering cut down as busywork, cross-platform mods via mod.io, and a long visual stack. PC requirements live on System Requirements.
2027 — Songs of the Past. Paid expansion. New region Letten, Dandelion, a chain weapon, new monsters, new mutagens. Co-developed with Fool’s Theory. Wishlist it; do not expect a walkthrough. Details sit on Songs of the Past. A Battle.net purchase of the expansion unlocks a Geralt-inspired skin in Diablo IV, with further details promised around BlizzCon.
2028 target — The Witcher 4. Ciri-led sequel. Songs of the Past is being talked about as Geralt’s last outing on this engine, geographically closer to Kovir than Toussaint is. This wiki does not cover Witcher 4 systems. It only marks the date so Remastered players know why Letten exists.
What each child page is for
- What’s New — the full Remastered feature list, grouped into gameplay, visuals, and platforms. Read this before you argue about path tracing in a griffin fight.
- Expansions — Hearts of Stone and Blood and Wine on the Remastered client, and how they sit next to Songs of the Past. Not a Letten walkthrough.
- Songs of the Past — Letten, the chain, Fool’s Theory, wishlist status. Not a quest guide. The expansion is unreleased.
- Platforms — Steam, GOG, Epic, Battle.net, PS5 (including Pro), Xbox Play Anywhere, Switch 2, and the free-upgrade rules that differ by disc versus digital.
Official storefronts and socials belong on Official Links. Character pages belong under Players. Builds belong under the Builds Hub once you care about Feline versus Griffin more than about SKUs.
How to read future patch notes
When September 29 arrives, CDPR will publish notes that this hub cannot invent today. Sort them with three questions:
- Does this change the skill tree or transmog? If yes, it belongs on the builds pages, not only here.
- Does this change a platform or a store entitlement? If yes, it belongs on Platforms. Xbox Play Anywhere, PS5 Pro, and Switch 2 exclusives are the likely first-week confusion.
- Does this change hardware advice? If yes, it belongs on System Requirements and Graphics Settings. Path tracing, DLSS 4.5, FSR 4, and XeSS 2.0 will ship with caveats.
Ignore screenshots that claim a locked 4K frame rate. This wiki does not publish invented benchmark numbers. Ignore anyone who writes that Remastered is a multiplayer rewrite. It remains a single-player RPG.
The useful habit between August 25 and September 29 is clerical, not cinematic. Confirm which store owns your licence. Confirm the expansions are in the library. Confirm the SSD and Windows 11 line on PC. Screenshot the classic skill bar so you can compare it to the remade tree. Then come back to this hub on launch morning and open What’s New instead of a social-media carousel. The dates do not move because a thumbnail said they might. September 29 is the remaster. 2027 is the expansion. 2028 is the sequel target. Keep those three on separate sticky notes.
Frequently Asked Questions
Quick answers about the Remastered upgrade, builds, and story.
When does Witcher 3 Remastered launch?
September 29, 2026, as a free upgrade for existing owners on GOG, Steam, Epic, PlayStation 5, and Xbox. Switch 1 owners claim a Switch 2 native version. Battle.net is a new storefront.
What happened on August 25, 2026?
Gamescom Opening Night Live announced Remastered and teased Songs of the Past. The same day, base-game owners gained Hearts of Stone and Blood and Wine at no extra cost.
Is Songs of the Past included in the remaster?
No. Remastered is the September 29 client. Songs of the Past is a paid expansion scheduled for 2027, co-developed with Fool's Theory.
Who is building which project?
Remastered is CD PROJEKT RED with Yigsoft. Songs of the Past is CD PROJEKT RED with Fool's Theory. The Witcher 4 remains a separate CDPR project targeting 2028.
Where should I go for PC specs?
The Tools Hub and the System Requirements page. This updates hub tracks dates and features, not CPU tables.
Where do Hearts of Stone and Blood and Wine sit?
On Expansions, next to how those two campaigns sit beside Songs of the Past. The September 29 client also expands photo mode, trims loot and herb busywork, and ships cross-platform mods via mod.io.